Index of /~chiang/course/Msthesis/Epaper/Modeling
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A 3D tracking experiment on latency and its compensation methods in virtual environments .pdf
A Java-Based Multi-participant 3D Graphics Application Interface Using JavaGL and JavaNL.pdf
ACMMM2002.pdf
Automated generation of control skeletons for use in animation.pdf
Carving a novel method of visibility preprocessing for unrestricted three dimensional environments.pdf
Extracting skeletal curves from 3D scattered data.pdf
JavaGL - a 3D Graphics Library in Java for Internet Browsers.pdf
On latency compensation and its effects on head-motion trajectories in virtual environments.pdf
Rendering Real World Scenes and Objects for Virtual Environment Navigation.pdf
User Interface Issues for a Building Walkthrough System with Motion Prediction.pdf
bounding circle.pdf
ouhyoung.pdf
piecewise-linear-skeletonization-using.pdf